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最終的な想像の王国
Welcome to Final Fantasy Kingdom. The first site in the World Wide Web to offer all the new enemy, boss, and esper sprites for Final Fantasy VI Advance! This site is for those who are looking for information on the how to, and where to get's, in the Final Fantasy series. You will find everything from weapons, and armor, to spells, summons, and complete bestiaries. But this is something that cannot be done by just one person alone.
With the aid of affiliates, friends, and a growing fan base, Final Fantasy Kingdom has expanded to provide you with even more information, than thought possible.
This is by far, not the best looking, or flashiest site out there. But I will do my best to provide the most information on each Final Fantasy title that you can find.
So come in, and make yourself at home. Look around, and enjoy the legacy that is...
FinalHFantasy

Final Fantasy History

Square Co., Ltd. (Squaresoft) first entered the Japanese video game industry in the mid 1980s, developing a variety of simple RPGs for Nintendo's Famicom Disk System (FDS), a disk-based peripheral for the Family Computer (also known as the "Famicom," and known internationally as the Nintendo Entertainment System). By 1987, declining interest in the FDS had placed Square on the verge of bankruptcy. At approximately the same time, Square designer Hironobu Sakaguchi began work on an ambitious new fantasy role playing game for the cartridge-based Famicom, inspired in part by Enix's popular Dragon Quest. (At the time, Enix and Squaresoft were separate companies; they did not merge until some 17 years later.) Sakaguchi had plans to retire after the completion of the project so he named it Final Fantasy because of it. It's commonly believed that the game was named Final Fantasy because of Squaresoft and not Sakaguchi, although Sakaguchi himself has confirmed it was named because of his plans for retirement. In any case, Final Fantasy turned out to be far from Squaresoft's or Sakaguchi's last game. Final Fantasy was widely received in both Japan, and later in America, and reversed Square's lagging fortunes. It quickly became not only their flagship franchise, but the leader in console rpg's ever since.

Following the success of the first game, Square quickly began work on a sequel. Unlike a typical sequel, Final Fantasy II featured entirely different characters, with a setting and story bearing only some thematic similarities to its predecessor. Some of the game elements, such as the character development system, were also completely changed. This approach to sequels has continued throughout the series, with each major Final Fantasy game introducing a new world, new story, and a new system of game play. There would be no direct sequels until the release of Final Fantasy X-2, in 2003.

As of June 2006, XII games have been released in Japan as part of the main (numbered) series, along with 13+ spin offs and related titles. Final fantasy XIII, was recently confirmed to be in production, along with four more titles surrounding the game. It is the single largest game series in the world, with no sign of slowing down.

In August 2006, Gamefaqs held a contest for the best video game series ever.Final Fantasy came in a close second, losing only to The Legend of Zelda series..

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