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The world is vieled in darkness. The wind stops, the sea is wild, and the earth begins to rot. The people wait, their only hope, a prophecy.... When the world is in darkness Four Warrioris will come...." After a long journey, four young warriors arrive, each holding an ORB. |
Your party appears in the province of Corneria. You have no weapons or armor. All you carry on you is an orb. You only know you have journeyed a great distance, at the behest of the king. Little do you know the grand journey you are about to embark on, or the danger you will face. It is up to you to restore the power of the orbs, and save the world from the mysterious evils plaguing the land.
Final Fantasy was released in 1987, to enormous reception in Japan. It was exactly what an RPG should be. Squaresoft packed the game full of monster to fight, a vast world which the game unfolds, and a set of character classes to choose from. By the standards of games in the late 80's, Final Fantasy was breath-taking. Even though there had been a release of the Dragon Warriors, and Ultimania as RPG's for the NES, Final Fantasy revolutionized the entire industry. The graphics were top notch, and rivaled anything out at the time. The colors of the maps and towns were vivid and lush. The character and enemy sprites were very well done, and even the backgrounds of the battle screens were good for the time. (With the exception of that strange black void you fought in.) The music of final fantasy was perhaps the best scoring to grace the Nintendo/ Famicon systems. Nobuo Uematsu, who has been involved in most of the Final Fantasy titles, composed the music for the first installment. The challenge of the game was definitely impressive. It even rivaled Enix's Dragon Warrior series. It was not so overpowering, that you could not get through it, but at the same time, it was not a cake walk either. The success of the first Final Fantasy in Japan, prompted Squaresoft to release it in America in 1990. With RPG's being not as popular in America, the game was quite successful, though not as successful as it was in Japan. It definitely opened the door for the future of the series in America. Very little of the game was changed from the Japan release. Though the translation was a bit under par. It certainly was a game that is still remembered greatly today, when most other NES RPG's are all but forgotten. By today's standards, Final Fantasy might seem very out-dated, but it is still a worthy game to play, as well as being a major mile-stone in the gaming industry. This was a major triumph which created a series now spanning 20 years. Without Final Fantasy, there would be no others, and Squaresoft would not be at the forefront of the console RPG industry.
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