Final Fantasy VII Remake


Final Fantasy VII Remake Weapons

Buster Sword Materia
final fantasy vii remake buster sword Base 22 22 0 0
Upgrade 91 91 0 0
Ability Focused Thrust
Proficiency -
Description A large broadsword that inherited the hopes of those who fight.
Acquired Initial Equipment
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+800
+26
+11
+11
Core 1 Abilities Core 2 Abilities Core 3 Abilities
SP 4 SP 6 SP 8
*Attack Power +5
*Magic Attack Power +5
*Max HP +100
*Punisher Mode Strong Attack Damage 5% Boost
*Attack Power +8
*Magic Attack Power +8
*Defense +5
*Magic Defense +5
*Attack Power +8
*Magic Attack Power +8
*Max HP +150
*Max MP +6
*MP Regeneration 10% Boost
*New Materia Slot
Core 4 Abilities Core 5 Abilities Core 6 Abilities
SP 12 SP 14 SP 16
*Attack Power +16
*Magic Attack Power +16
*Defense +6
*Magic Defense +6
*Max HP +150
*New Materia Slot
*Attack Power +16
*Magic Attack Power +16
*Max HP +200
*Max MP +10
*Limit Break Damage 5% Boost
*New Materia Slot
*Attack Power +16
*Magic Attack Power +16
*Max HP +200
*Max MP +10
*New Materia Slot
*New Materia Slot
*New Materia Slot

Iron Blade Materia
final fantasy vii remake iron blade Base 23 31 0 0
Upgrade 77 105 0 0
Ability Tripple Slash
Proficiency Strike three or more enemies.
Description A greatsword cast from carefully selected iron ore.
Acquired Chapter 3: Sector 3 Weapon Shop
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+350
+0
+5
+0
Core 1 Abilities Core 2 Abilities Core 3 Abilities
SP 4 SP 6 SP 8
*Defense +5
*Max HP +150
*Physical Damage Reduction 10% when Guarding
*Punisher Mode Counter Damage 5% Boost
*Attack Power +6
*Magic Attack Power +6
*Magic Attack Power +5 with High HP
*Physical Defense +5 with High HP
*Attack Power +8
*Magic Attack Power +6
*Magic Attack Power +6
*Max HP +200
*Limit Break Damage 5% Boost with Low HP
*Self-Healing 50% Boost with Low HP
Core 4 Abilities Core 5 Abilities Core 6 Abilities
SP 12 SP 14 SP 16
*Attack Power +12
*Magic Attack Power +8
*Magic Attack Power +8
*Defense +8
*Trade-Off
*New Materia Slot
*Attack Power +14
*Magic Attack Power +10
*Magic Attack Power +10
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Attack Power +14
*Magic Attack Power +10
*Magic Attack Power +10
*Elemental Damage 5% Boost
*Reprieve
*New Materia Slot
*New Materia Slot

Nail Bat Materia
final fantasy vii remake nail bat Base 30 30 0 0 -
Upgrade 30 30 0 0
Ability Disorder
Proficiency Strike with Attack or Strong Attack after switching modes.
Description A crudely reinforced baseball bat. Designed to beat the living tar out of anything and everything.
Acquired Complete Odd Job "Kids on Patrol" in Chapter 8
Purchase from the Sector 5 Slums weapon shop.
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+1050
+0
+0
+0
Core 1 Abilities Core 3 Abilities Core 4 Abilities
SP 8 SP 10 SP 12
*Max HP +200
*Max HP +200
*Luck +5
*Critical Hit Rate 10% Boost
*Critical Hit Damage 25% Boost
*Attack Damage 5% Boost
*Critical Hit Rate 50% Boost with Low HP
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Max HP +200
*Debuff Resistance +5
*Physical Defense +10 with Low HP
*Magic Defense +10 with Low HP
*Crippling Damage 10% Boost
*Weapon Ability Critical Hit Rate 10% Boost
Core 5 Abilities Core 6 Abilities -
SP 14 SP 16 SP -
*Max HP +200
*Critical Hit Damage 25% Boost
*Limit Break 5% Boost with Low HP
*Critical Hit Rate 50% Boost with Low HP
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Max HP +250
*Limit Break Damage 5% Boost
*Reprieve
*New Materia Slot
*New Materia Slot
*New Materia Slot
-

Hard Edge Materia
final fantasy vii remake hardedge Base 57 19 0 0
Upgrade 137 46 0 0
Ability Infinity's End
Proficiency Strike a staggered enemy.
Description A mighty blade able to cleave in one stroke anything foolish enough to stand in the wielder's way.
Acquired Wall Market Weapon Shop
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+0
+0
+0
+0
Core 1 Abilities Core 3 Abilities Core 4 Abilities
SP 8 SP 10 SP 12
*Attack Power +4
*Attack Power +4
*Magic Attack Power +4
*Buff Duration 10% Boost
*Attack Damage 5% Boost
*Aerial Attack Damage 5% Boost
*Punisher Mode Strong Attack Damage 5% Boost
*Crippling Damage 10% Boost
*Attack Power +8
*Attack Power +8
*Attack Power +8
*Magic Attack Power +5
*Stagger Siphon (recover HP when using an ability on a staggered foe.)
Core 5 Abilities Core 6 Abilities -
SP 14 SP 16 SP -
*Attack Power +8
*Attack Power +8
*Attack Power +8
*Magic Attack Power +8
*Limit Break Damage 5% Boost
*Bloodsucker
*New Materia Slot
*New Materia Slot
*Attack Power +12
*Attack Power +12
*Magic Attack Power +10
*Weapon Ability Critical Hit Rate 10% Boost
*New Materia Slot
*New Materia Slot
*New Materia Slot
-

Mythril Saber Materia
final fantasy vii remake mythril saber Base 24 72 0 0
Upgrade 46 138 0 0
Ability Blade Burst
Proficiency Finish off an enemy
Description An immense sword made from magic-infused mythril ore.
Acquired Wall Market weapon shop (Chapter 14)
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+0
+10
+0
+10
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP 10 SP 14 SP 16
*Attack Power +6
*Magic Attack Power +6
*Magic Attack Power +6
*Magic Defense +5
*Max MP +10
*Elemental Materia Damage 10% Boost
*Debuff Resistance +5
*Trade-Off
*Magic 20% Boost with Full MP
*Attack Power +5 with High HP
*Attack Power +8
*Magic Attack Power +10
*Magic Attack Power +10
*Magic Attack Power +10
*Magic Defense +5
*MP Regeneration 50% Boost
*New Materia Slot
*New Materia Slot
Core 6 Abilities - -
SP 18 SP - SP -
*Attack Power +8
*Magic Attack Power +12
*Magic Attack Power +12
*Attack Spells MP Cost Reduction 20%
*New Materia Slot
*New Materia Slot
- -

Twin Stinger Materia
final fantasy vii remake twin stinger Base 46 46 0 0
Upgrade 73 73 0 0
Ability Counterstance
Proficiency Unleash a counterattack.
Description A sword forged from two existing blades. Well suited for materia.
Acquired Chapter 17 Chest
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+0
+35
+0
+0
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP 10 SP 14 SP 16
*Fire Damage 5% Boost
*Ice Damage 5% Boost
*Lightning Damage 5% Boost
*Wind Damage 5% Boost
*Elemental Material Damage 10% Boost
*Max MP +10
*Max MP +10
*Buff Duration 10% Boost
*Inflicted Debuff Duration 10% Boost
*New Materia Slot
*Attack Power +12
*Magic Attack Power +12
*Max MP +15
*Physical Damage Reduction 10% when Guarding
*Magic Damage Reduction 10% when Guarding
*MP Regeneration 10% Boost
*New Materia Slot
*New Materia Slot
Core 6 Abilities - -
SP 18 SP - SP -
*Attack Power +15
*Magic Attack Power +15
*Elemental Defense 5% Boost
*Magic Defense +5 with High HP
*Healing Spells MP Cost Reduction 20%
*Reprieve
- -

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