Final Fantasy II NES


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Any of the weapons in Final Fantasy II can be used by all characters. The initial weapon of the character is usually their strongest weapon. You need to equip a weapon, and continuously use it in battle. When this happens, your proficiency with that particular weapon goes up. It is a good idea to have two major fighters with swords/axes, and have your back defense use bows, to give them the full damage ability.

Swords
NAME
COST
NOTES
Blood
-
Transfers damage as hp
Broad
400
-
Long
600
-
Mithril
1800
-
Ancient
-
Causes Curse
Sleep
-
Causes sleep
Wing
5000
-
Earth
-
-
Flame
-
Deals Fire damage
Defense
-
Raises evasion
Ice
-
Deals Ice damage
Sun
-
damage vs undead is doubled
Xcalibr
-
-
Masmune
-
-

Knives
NAME
COST
NOTES
Knife
150
-
Dagger
400
-
Mithril
800
-
Gouche
-
Increases evasion
Orichon
-
-
Ripper
-
Cuases second amount of damage when strikes
CatClaw
-
-

Axes
NAME
COST
NOTES
Axe
500
-
Battle
800
-
Mithril
2000
Demon
10000
-
Ogre
15000
Extra damage vs ogres and giants
Poison
-
May cause Poison status
Rune
-
Effective vs magic foes/casts Fog6 as an item

Bows
NAME
COST
NOTES
Bow
150
-
Long
250
-
Mithril
1000
-
Blind
-
May cuase blindness
Flame
-
Causes fire damage
Ice
-
Causes ice damage
Yoichi
-
Casts Berserk3 as an item

Javelins
NAME
COST
NOTES
Javelin
300
-
Spear
500
-
Mithril
1500
-
Trident
5000
-
Demon
10000
-
Flame
15000
Causes fire damage
Ice
-
Causes ice damage
Bolt
-
Causes lightning damage/casts Bolt16 as an item
Holy
-
Causes holy damage/casts Holy8 as an item

Canes
NAME
COST
NOTES
Cane
250
-
Mace
500
-
Mithril
1500
-
Were
3000
Double damage vs Werebeasts
Magic
-
Casts Bolt5 as an item
Power
8000
-
Evil
-
Casts Venom16 at a random target as an item
Greed
-
Heals target when strikes
Diamond
-
-

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