|
Fishing for Cid
When you wake up in the World of Ruin, you find yourself on a solitary island with Cid. In caring
for you Cid has become ill,
and it is up to you whether he lives or dies. He will need food to survive, and the only thing
on the menu is fish.
To get fish, have Celes go to the beach south of the house. Here you should see anywhere from 2-5
fish swimming around. Even
though there are plenty of fish, you want to be sure they are the best. The faster the fish is
swimming, the better it is.
Here is each type of fish, and how much they will heal/hurt Cid.
| Yummy Fish |
+32 PTS |
| Just a Fish |
+16 PTS |
| Rotton Fish |
-4 PTS |
| Fish |
-16 PTS |
If you save Cid, he will direct you to a raft he was building while you were in a coma. If you
let Cid die, Celes will be
stricken with guilt and grief. She will head to the jump off point, and attempt suicide. She fails,
and winds up on the beach.
When you re-enter the house, you will find a letter from Cid telling of the raft.

Ancient Castle
In the WOR, after you get the airship, take another trip to Figaro Castle. This time you will stop
about half way through
the trek to Kohligan. The crewman notifies you that there is something in the stratum, and offers
to let you investigate.
Humor yourself...investigate.
Go through the jail cell you first entered the castle in, and you will come out into a cave. Inside
you will come across several
chests. One chest in the southeast corner has a fight with a Master Pug. He is one tough hombre,
but you will be rewarded
with the Graedus. This is the best knife for Strago, Relm, and Locke. After that, head west, into
the next room. there you
can climb down a ladder, and use a save point. I strongly recommend saving, since there are several
difficult fights ahead.
When you continue to the castle steps, you will see a flashback of the castle during the War of
the Magi. Their defender Odin,
fell at the hands of a powerful sorcerer, who turned him to stone. You can easily barge into the
castle and take Odin. You
might just want to check out some of the outer rooms first though. The two doors to the right of
the entrance will take you
to a chest with a fight with a Katana Soul. After defeating him, you will obtain the Offering Relic.
This allows four strikes/turn
with each weapon equipped. In the room to the left, you will find the Punisher. After you collected
your loot here, take a
walk inside.
In the throne room, you will find the statue of Odin from the flashback. Touch him, and this will
cause him to turn into magicite.
He is now yours to summon. But you are not quite done yet On the right side of the throne room,
there is another door. This
will take you to a small room containing a Gold Hairpin, and a Blizzard Orb. This is one of two
relics needed to unlock Umaro's
full power. But this is not the end of this quest. Not by a far shot.

Return to the throne room. From the chair, take 5 paces south. Hit the confirm button, and a sound
should be heard.
It should say you hear a distant sound. Now enter the room on the right. This should take you to
a study, where you will notice
a set of stairs going down.
Here you will encounter the Blue Dragon. You can either fight him now, or come back for him later
if you'd like.
Your objective is past the dragon.
At the end of the room, you will find the queen was also turned into stone.
Activate the statue, and she will shed a single tear. This tear will transform Odin into Raiden.
Raiden is more powerful than Odin, and is the only Esper to teach you Quick. Odin teaches Meteor,
and you can learn that a
lot faster from Crusader.
Auction House
The Auction House is located in the town of Jidoor. Once you raid the Magi-Tek research facility,
you can begin to purchase
items there. The two big ones, of course, are the Golem and Zoneseek Espers. But there are several
other things to be purchased
if you have the cash. (Any item with a * next to the name cannot be bought...sorry.)
| Name |
Value |
When bought |
| Zephyr Cape |
10000 |
WOB |
| *Chocobo |
500000 |
WOB |
| Cherub Down |
10000 |
WOB |
| Zoneseek |
10000 |
WOB/WOR |
| Golem |
20000 |
WOB/WOR |
| *Imp Robot |
1000000 |
WOR |
| *Airship Model |
1000000 |
WOR |
| Hero Ring |
50000 |
WOR |
| Relic Ring |
20000 |
WOR |
It should be noted that if you decline to buy either Esper,
you lose them for good. So be sure to have at least 20,000
GP at any time you enter the Auction House.
Shadow's past
If you waited for Shadow on the Floating Continent, you will be able to get a glimpse into who
he really is.
Once you find Shadow, you will get a series of dreams, when you rest at some inns. The first of
the five dreams occurs when
you take Shadow back to Thamasa.
The other four occur when you rest in inns. These dreams give a little light on who Shadow is,
why Interceptor likes Relm,
and why Strago was so surprised the first time you visited Thamasa.
Dream 1
Fueled by the guilt of his past, Clyde decides to abandon his family to fight the oncoming threat
of the Empire.
The family dog Interceptor tries to stop him, but Clyde speaks of making the place safer for the
girl and leaves.
Interceptor hesitates, before following his master to this day.
Dream 2
In this dream, Clyde is being haunted by the memory of his one time partner, Baram. He wants to
know why he was left to suffer,
while Clyde fled.
Dream 3
In this dream, you are taken back to when Clyde and Baram have committed their first robbery, and
are celebrating.
Thus they choose a new name for themselves. Clyde chooses Shadow.
Dream 4
The enemy has caught up to Baram, and Shadow discovers him mortally wounded.
He begs for Shadow to end his suffering, as well as the suffering he will get when caught alive.
But Shadow finds he cannot
do this, and leaves his friend at the mercy of the enemy and flees.
Dream 5
Shadow finds himself in a village called Thamasa. Here he is approached by a Madonna, who asks
for him to stay and begin a
new life with her. He agrees, and stays in the small village.
The girl Clyde speaks of is none other than our dear sweet Relm.
Relm and Shadow both are initially equipped with the Memento Ring. They are the only two in the
game who have it.
This is why Interceptor is friendly to only Relm, and why Strago is so surprised to see him. Shadow
is Relm's father.
A theory on Baram: At the time of the SNES version, several friends of mine and I came up with
a theory on what happened to
Baram.
Who else hides their true identity in the game? Gogo of course!.
We figured that Gogo somehow eluded his captors, and found himself in the belly of the Zone Eater.
Their he fully recovered, and decided to remain hidden. This theory was brought to naught however,
with the American release
of Final Fantasy V.
Gogo was just a carry over from the game before....or was he??
|